“A rose born from dragon’s blood”, by Noke (work in progress inspired in Saint George’s legend). Made with Blender 2.66 under Blender Internal Render and Ph CS5. CG design and photo-manipulation.
I can’t let go of my mind the concept of cyber-renaissance of ancient myths since I’m working with Morlita Quan in Tir Na Nog project. Maybe is because of this that this work in progress rose, inspired in Saint George’s legend, has a bit of cyber style…
Corolla of rose petals (by Noke; work in progress) Blender 2.66 under Cycles Render.
Made with Blender 2.66 and Ph CS5.
CG design and photo-manipulation.
When Dj Alexi Ayres ask me if I would like to do the cover art for the last Singularity Tribe podcast using my Tears in Rain graphics, I didn’t know how much this immersive electronica session, inspired in cyberpunk culture, fits and follows the evolution of the original story, recreating a cyberlandscape that born and dies at the rhythm of dropping words as “replicant”, “transhumanism”, “technohuman”, “cyber-renaissance”, … words that I’ve try to reflect in this cover art using Bruna Husky’s Memory Fragment 16 “The Beauty” (from Rosa Montero‘s book Tears in Rain, which title is a tribute to Blade Runner film).
Click on the image to listen the podcast.
Singularity Tribe Remix is a Non-Commercial remix project that uses Creative Common Licensed Music.
What will you do if you became witness of a crime? It’s wrong or not to try to avoid the problem? If you had the opportunity to stop a murder, risking your own life, would you do it?
Murder, she wrote is my tribute to the mystery and detective culture and to those afternoons growing watching Angela Lansbury as Jessica Fletcher, the mystery writer become into an amateur detective.
I’ve mixed photo, draw (it has a part of other of my artworks: The SandMan, Olimpia) and digital art on it. The witness observing the murder is lost in the yellow, the main color in the picture, because yellow color can be bright as the sun, but can also be the color of the disease and the shock… depends on the tone. The murder scene is inspired in the last scene of the game Tomb Raider Legend.
After him–after him–why do you pause? Coppelius, Coppelius, has robbed me of my best automaton–a work of twenty years–body and soul set upon it–the clock-work–the speech–the walk, mine; the eyes stolen from you. The infernal rascal–after him; fetch Olympia–there you have the eyes!
Olympia is one of the characters of the E.T.A Hoffmann’s tale The Sandman, a grotesque story written on the romanticism era about fear, madness, blind love and droids, but if you read closer you will see that it’s a complex analysis of the paper of the women in the society of that time, but also ours.
Olimpia is that prototype of unreal women desired by men, a droid that didn’t choose her path, but what will happen if she had the chance to choose?
I made my version of this mysterious woman in 2010 for Illustration in Fine Arts, but also for the immersive intervention The SandMan in Second Life, that was exposed in the UWA challenge and in Arte Libera‘s virtual gallery. You can find more information about E.T.A Hoffmann’s tale and about this intervention in “Related articles”.
La palabra sinapsis viene de “synaptein”, que a su vez viene de las palabras griegas sin-, que significa “juntos”, y haptein, “para sujetar”. De ahí el peculiar nombre de esta obra, realizada con Photoshop CS5, y que utilicé para En … Continue reading →