Tears in Rain, LEA10: Robotic Wars

Gallery

This gallery contains 28 photos.

From BURN2 to LEA10, the Robotic Wars have started. Visit them at: Stage 02, Fragment 03, file #6B-138: “Robotic Wars” Meet the Factions! Join yours!! Editor of the CAUSE: Lora Lowenstark Replicant Faction: Simba Schumann (leader) Brune BB Crash Queen … Continue reading

Monday 12, opening of “Lacrime nella Pioggia” at Imparafacile Land in Second Life

Status

Lacrime nella Pioggia in IMPARAFACILE Land, Madrid 2109 01

Lacrime nella Pioggia in IMPARAFACILE Land. Stage 02: Lacrime nella Pioggia (Madrid 2109), Fagment 16.

LACRIME NELLA PIOGGIA, New Media Art installation

Inspired in Tears in Rain, by Rosa Montero

It’s a pleasure to invite you to the official opening of Lacrime nella Pioggia, the summary version of my virtual art installation Tears in Rain, based in Rosa Montero’s book Tears in Rain, and that will count with the presence of Rosa Montero as her main character, Bruna Husky. It will be at IMPARAFACILE land, virtual space of the Italian readers group Libriamo Tutti in Second Life:

Preview on 27 October inside the Sanremo’s e-Book Festival
November 12, official opening at 21:00 h UTC (22:00 h Italy and Spain; 13:00 h Los Ángeles, USA, official Second Life time).
Landing Pointhttp://maps.secondlife.com/secondlife/Imparafacile/134/79/1519

For information in-world, contact Simba Schumann or Maryhola McMillan.

Addicional information:

Lunes 12: Inauguración de “Lacrime nella Pioggia” en Imparafacile Land

Status

Lacrime nella Pioggia in IMPARAFACILE Land, Madrid 2109 01

Lacrime nella Pioggia in IMPARAFACILE Land. Stage 02: Lacrime nella Pioggia (Madrid 2109), Fagment 16.

LACRIME NELLA PIOGGIA, instalación artística virtual

Inspirada en Lágrimas en la Lluvia, de Rosa Montero

Es un placer invitaros este lunes 12 a la inauguración de Lacrime nella Pioggia, la primera parte de mi instalación artística virtual Tears in Rain, basada en el libro Lágrimas en la Lluvia de Rosa Montero, y que contará con la presencia de la propia Rosa Montero. Será en IMPARAFACILE land, el espacio del grupo italiano de lectores Libriamo Tutti en Second Life:

Preview: 27 de octubre en el e-Book Festival de Sanremo
Inauguración oficial: 12 de noviembre a las 21h UTC (22h Italia y España; 13h Los Ángeles, USA, hora oficial de Second Life)
Punto de llegada (Landing Point): http://maps.secondlife.com/secondlife/Imparafacile/134/79/1519

Para información in-world, contacta con: Simba Schumann e Maryhola McMillan.

Información adicional:

TEARS IN RAIN, el proyecto

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TEARS IN RAIN
Intervención artística inspirada en Lágrimas en la Lluvia, de Rosa Montero

Baldini Lucia's interpretation about my "Lacrime nella pioggia" 06

The moment of awakening.

Introducción

Como un eco, miles de personas conectadas dejan cada día tras de sí una estela que permanece en el ciberespacio mientras están AFK o lejos del teclado. Y esta se expande y crece golosa alimentada por las tecnologías sociales de nuestra era, la Digital. Es lo que se llama “ghost”, un pedazo del espíritu humano que, como una lágrima que se mezcla con la lluvia, conforma una huella virtual común y globalizada y que representa un nuevo tipo de herencia humana. Pero, ¿cómo evolucionará este “ghost” en el futuro?

Tears in Rain es una inmersión en esta pregunta, de manera artística y digital, que encuentra una posible respuesta en el futuro del Madrid de 2109 visualizado por Rosa Montero en su obra Lágrimas en la Lluvia, cuya protagonista es una replicante, donde se abordan temas tan contemporáneos como el de la memoria, las emociones, las relaciones, la guerra, la pobreza, el cambio climático y la polución, el sexo, el racismo, la corrupción, el derecho a la vida y a vivirla con dignidad, la muerte…

Así es como este proyecto recoge algunos de los fragmentos del libro de Montero y los recrea de manera surrealista en un ecosistema virtual, siguiendo la estela del “ghost”, en lo que es, por encima de todo, un canto a la esencia de la vida y a la memoria.

Estética

Para su estética, Tears in Rain se inspira en el anime Ghost in the Shell y en la película Blade Runner porque, al igual que Lágrimas en la Lluvia, estas historias ciberpunk presentan un futuro realista y posible que encierra un debate sobre este nuevo tipo de herencia humana.

Concepto y descripción

Tears in Rain es una obra digital en 3D que se muestra y se expande por diversos espacios galerísticos en el mundo virtual de Second Life y cuyo esqueleto está compuesto en tres escenarios principales ligados por el futuro cercano, el presente de 2109 y el futuro lejano: Making of a replicant (Future Communities), Madrid 2109 (Lacrime nella Pioggia) y Alien Humanity. Los tres re-diseñados en base a sus versiones originales diseñadas respectivamente para el SL9B, la Academia de Bellas Artes de Brera y las celebraciones del centenario de la University of Western Australia.

En una concepción in-vitro entre vida orgánica y virtual, sostenida por el concepto de trinidad (orgánico, virtual, espiritual), Making of a replicant presenta el nacimiento de una nueva comunidad de humanos transgénicos: los tecnohumanos o replicantes. Madrid 2109, la parte central de esta intervención artística, sigue la evolución personal y el despertar de Bruna Husky, la replicante protagonista de Lágrimas en la Lluvia. Y Alien Humanity, inspirado en cierta manera en la obra Oneness de Mariko Mori y en un experimento sobre empatía y neuronas espejo, cierra Tears in Rain con una semilla de esperanza sobre lo que viene después del final, después del apocalipsis, con doce apóstoles extraterrestres que intentan recuperar la especie humana con otra concepción artificial.

De manera satélite a estos tres escenarios, se lleva a cabo “I Bruna, I Replicant”, una iniciativa transmedia que es al tiempo un homenaje a la propia Rosa Montero, por su cercanía con sus lectores, así como la representación del momento en el que un lector comienza a empatizar con un personaje.

Colaboración especial de la autora del libro, de sus casas editoriales y de sus lectores

Rosa Montero ha elegido y pone la voz a los fragmentos del escenario 2 y es la Bruna de los fragmentos 01 y 08, las editoriales de Lágrimas en la Lluvia en diferentes idiomas (Seix Barral, Salani Editore, Porto Editora, Amazon Publishing, Éditions MétailéMuza SA….) han cedido el primer capítulo para ser subido y usado en el marco de la exposición y algunos de sus lectores contribuyen con su retrato en “I Bruna, I Replicant” caracterizados como Bruna Husky.

Espacios en Second Life donde se puede visitar Tears in Rain y calendario

Este proyecto artístico intenta tejer una red intercultural entre diversos grupos culturales en Second Life alrededor de los fragmentos del libro de Rosa Montero y, por tanto, está diseminado en los siguientes espacios galerísticos virtuales:

  • Lacrime nella Pioggia, el resumen, en IMPARAFACILE land, espacio del grupo italiano de lectores Libriamo Tutti
  • The Robotic Wars, en BURN2, espacio virtual de la Burning Man (Black Rocks, USA)
  • Tears in Rain, el centro neural, en LEA10, dentro del proyecto Linden Endowment for the Arts
  • The Robotic Wars v.02, en LEA10
  • Los Falsos, en el Museo Karura Art Centre
  • Le Masquerade Valls, en Arte Libera‘s Garden en diciembre (bajo construcción)
  • I Bruna, I Replicant”, bosque de lectores de Lágrimas en la Lluvia, diseminado alrededor del proyecto y cuyo centro está en LEA10

Descargas en PDF del primer capítulo del libro en diferentes idiomas

En español:

En italiano:

En portugués:

En inglés:

En francés:

En polonés:

Galerías de imágenes de la intervención en Second Life

Lacrime nella Pioggia, preview el 27 de octubre para el e-Book Festival de Sanremo:

The Robotic Wars en BURN2

The Robotic Wars, Arthropod robot v.02.
Made in Blender 2.64 and rendered under Cycles Render. Low poly character.
Textures: “BURN2 playa”, from Burning Man, Tears of Steal’s “tile_rust_patches-im42″, from the Mango Project of the Blender Foundation and Madrid street overview map and replicant eye by myself.
©noke 2012.

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Grupos que colaboran en este proyecto

LEA (Linden Endowment for the Arts), Libriamo Tutti, Arte Libera, The Museum Karura Art Centre, BURN2.

Actores

Simba Schumann, Brune BB Crash Queen, Wizardoz Chrome, Grazietta Cazenove, Storm Blauvelt, Gattalia Rossini, Kondorblue, Helenita Janus, Moki Yuitza, Syra Hyun, Geigel (jjwilfred) Resident y Noke Yuitza.

“I BRUNA, I REPLICANT” Lectores

Zelig, Miguel Lopez, Gabriela Vacca, Mara GalRiv, Gatito de Cristine Pizan, Sebastian Hidalgo, Nossa Kratfige Frau, Gabriel Diaz Barragan, Shangreloo Kuhn, Luis Alberto Moreno Reynoso, Elvira, Virginia Torres, Morlita Quan, Ina Karura, Brune BB Crash Queen, Karlos, Duna Grant y Marieli Uriza.

Agradecimientos

Agradecer especialmente a Rosa Montero, Simona Lamonaca y Giovanni Dalla Bonna, por su inestimable colaboración en todo lo propuesto, y a las editoriales Seix BarralSalani EditorePorto EditoraAmazon Publishing,  Éditions Métailé y Muza SA, a los grupos Arte Libera, Libriamo Tutti, LEA, Burning Man y el Museo Karura Art Centre, a Fred Beckhusen por la ayuda con los scripts y a todo aquel que ha participado en el proceso de esta instalación porque sin ellos no sería posible realizar un proyecto de esta envergadura.

Software utilizado

Blender 2.6, Photoshop & Illustrator CS5, Second Life’s 3D editor.

Related articles about the intervention

Related articles

Tears in Rain, the project

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TEARS IN RAIN, Poster 01PROJECT SUMMARY

Like an echo, thousands of people connected leave each day behind them a trail that remains in cyberspace while they are AFK (Away From Keyboard). And this expands and grows greedy fueled by the social technologies of our Digital Era. It’s what is called the Ghost, a piece of the human spirit that, as a tear that is mixed with the rain, forms a common virtual global footprint and represents a new type of human heritage. But how will be this Ghost in the future?

Tears in Rain is an artistic and digital immersion into this question that finds a possible answer in the future of Madrid of 2109 visualized by Rosa Montero in her book Tears in Rain, which follows the life of a female replicant while covers contemporary subjects such as memory, emotions, relationships, war, poverty, climate change and pollution, sex, racism, corruption, the right to life and live it with dignity, death…

That’s how this project collects some of the passages from Montero’s book and, in a surreal way, recreates them inside a virtual ecosystem, in the trail of the Ghost, in what is, above all, a song to the essence of life and the memory.

Aesthetics

Aesthetics of Tears in Rain are inspired by the anime Ghost in the Shell and Blade Runner film because, like Tears in Rain book, these cyberpunk stories present a realistic and possible future that holds a debate on this new type of human heritage.

Concept and description

Tears in Rain is a 3D digital work shown and performed in various galerist spaces in the virtual world of Second Life and whose skeleton consists of three main stages, linked by the near future, the present of 2109 and the far future, re-thought and based on their original versions designed respectively for the SL9B , the Academy of Fine Arts of Brera (Milan, Italy) and the celebrations of the centenary of the University of Western Australia (Australia): Future Communities, Lacrime nella pioggia and Alien Humanity, now renamed as:

“Making of a replicant”, Scenario 01: Inside an in-vitro conception between virtual and organic life hybridization, held by the trinity concept (organic, virtual and spiritual), Future Communities talks about the birth of a new community of transgenic human beings: the technohumans or replicants.

“Madrid 2109”, Scenario 02: follows the inner evolution and awakening of Bruna Husky, the replicant and main character of Montero’s book, through 16 memory fragments.

Alien Humanity”, Scenario 03: inspired in a certain way in Mariko Mori‘s installation Oneness, in space terraformation and in an experiment based on empathy and mirror neurons, is concerned about what comes next, after the end, after the apocalypse, with a sacred family of extraterrestrial beings trying to recover the human specie with other artificial conception.

Around these three scenarios, is performed “I Bruna, I Replicant”, a transmedia initiative that is both a tribute to Rosa Montero, due to of her proximity to her readers, and the representation of the moment in which a reader begins to empathize with a character.

Special collaboration of the author of the book, her publishing houses and her readers

Rosa Montero chooses and puts the voice of the fragments of the stage 2 and she’s the Bruna of fragments 01 and 08, the publishing houses of her Tears in Rain (Seix Barral, Salani Editore, Porto Editora, Amazon Publishing, Éditions Métailé, Muza SA…) give the first chapter to be uploaded and used for this project and some of her readers contribute via Montero’s facebook with their self-portraits characterized as Bruna Husky for “I Bruna, I Replicant”.

Spaces in Second Life where you can visit Tears in Rain and schedule

This artistic project tries to weave an exchange net between cultural groups in Second Life around the fragments of Rosa Montero’s book and, therefore, is widespread across time and space in these virtual galleries:

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Download the PDF of the first chapter of Montero’s book Tears in Rain in

Galleries of images of Tears in Rain artistic installation in Second Life

Lacrime nella Pioggia, preview of the 27th of octubre inside the Sanremo’s e-Book Festival:

The Robotic Wars in BURN2, in LEA10.

The Robotic Wars, Arthropod robot v.02.
Made in Blender 2.64 under Cycles Render. Low poly character.
Textures: “BURN2 playa”, from Burning Man, Tears of Steal’s “tile_rust_patches-im42″, from the Mango Project of the Blender Foundation and Madrid street overview map and replicant eye by myself.
©noke 2012.

Groups collaborating in this project

LEA (Linden Endowment for the Arts), Libriamo Tutti, Arte Libera, The Museum Karura Art Centre, BURN2.

Actors

Simba Schumann, Brune BB Crash Queen, Wizardoz Chrome, Grazietta Cazenove, Storm Blauvelt, Gattalia Rossini, Kondorblue, Helenita Janus, Moki Yuitza, Syra Hyun, Geigel (jjwilfred) Resident and Noke Yuitza.

“I BRUNA, I REPLICANT” Readers

Zelig, Miguel Lopez, Gabriela Vacca, Mara GalRiv, Gatito de Cristine Pizan, Sebastian Hidalgo, Nossa Kratfige Frau, Gabriel Diaz Barragan, Shangreloo Kuhn, Luis Alberto Moreno Reynoso, Elvira, Virginia Torres, Morlita Quan, Ina Karura, Brune BB Crash Queen, Karlos, Duna Grant, Ina Karura y Marieli Uriza.

Performers

Morlita Quan, Moki Yuitza and Kreao Kujisawa, Talia group of theatre, Karma Auer, Singularity Tribe’s DJs.

Special thanks to

Rosa Montero, Simona Lamonaca and Giovanni Dalla Bonna by their invaluable collaboration. Publishing houses  Seix BarralSalani EditorePorto Editora, Amazon PublishingÉditions Métailé, Muza SA. Groups Arte Libera, Libriamo Tutti, LEA, Burning Man y el Museo Karura Art Centre. Fred Beckhusen, by the help with scripting. To readers and actors. To Yoji and Filou.rod for the inspiring Neeloo Robot Women and  Robot Meditation Honda, from wich I took borrowed the eyelashes, that served to me to create my version of Bruna’s face and to people that, like them, share open source stuff!

Without you all, impossible to do a project of this size.

Software used

Blender 2.6, Photoshop & Illustrator CS5, Second Life’s 3D editor.

Concept, design, modeling, lights and textures by myself except:

  • Textures: “BURN2 playa”, from Burning Man, street by Second Life’s Library and Tears of Steal’s “tile_rust_patches-im42″, from the Mango Project of the Blender Foundation.
  • Vehicles and bus stop, animations and scripts: open source repositories of Fred Beckhusen, Urban Blight Project (by Arcadia Asylum) and Second Life’s Library.

Related articles about the intervention

Baldini Lucia’s interpretation about my “Lacrime nella pioggia”

Gallery

This gallery contains 8 photos.

They seem draws, but they are captures done inside the cyberspace by Baldini Lucia over my opera Lacrime nella Pioggia during its presentation in the Sanremo’s e-Book Festival.  Baldini plays with the colors, the filters, the atmosfera… achieving amazing results that … Continue reading

What we see today

Quote

What we see today is an art which seeks a more immediate contact with people than the museum makes possible… and the museum in turn is striving to accommodate the immense pressures that are imposed upon it from within art and from outside art. So we are witnessing, as I see it, a triple transformation—in the making of art, in the institutions of art, in the audience of art.

Danto, After the End of Art: Contemporary Art and the Pale of History, 183.

Lacrime nella pioggia soundtrack- Fragment 01 (work in progress)

Aside

Sountrack under “work in progress” for Lacrime nella pioggia, an artistic intervention I’m preparing on IMPARAFACILE land.

Tears in Rain chosen for the LEA AIRs (Round Three AIRs Announced!)

Tears in Rain is a CG immersive artistic project in Second Life inspired in the book Lágrimas en la Lluvia (Tears in rain), by Rosa Montero, the anime film Ghost in the Shell and in Ridley Scott‘s film Blade Runner.

Tears in Rain, by Noke Yuitza (oh! That’s me! 😉 ), will be one of the immersive operas that Second Life‘s users will be able to see in the LEA (Linden Endowment for the Arts), “an official Linden Community Partnership program whose purpose is to help new artists, cultivate art in SL, and foster creativity, innovation, and collaboration within the art community”.

20 projects of new and experienced artists that uses the metaverse platforms as a way to explore in I+D and promote their works has been chosen to take part in this Round Three:

Arrehn Oberlander  
Artistide Despres
Chic Aeon
Cica Ghost
Daco Monday
Emily Darrow
Eupalinos Ugajin
Fae Varriale
Giovanna Cerise
Gracie Kendal
Ian Pahute
jjccc coronet
Lorin Tone
Nessuno Myoo and Kicca Igaly
Nino Vichan
Noke Yuitza
pixels sideways
Rose Borchovski
Seraph Kegel
Tony Resident
My special congrats to all artists chosen and to LEA committee for this opportunity!

El ciberpunk según Fredic Jameson

Quote

Una ruptura general de periodo, consecuente no solo con la revolución neoconservadora y la globalización, sino también con el ascenso de la fantasía comercial como competidora genérica y en último término vencedora en el terreno de la cultura de masas.

F. JamesonArqueologías del futuro. El deseo llamado utopía y otras aproximaciones de ciencia ficción, Madrid, Akal, 2009.

Lacrime nella Pioggia Frag final 03 _ Accademia di Belle Arti di Brera, Accademia di Brera

“Lacrime nella Pioggia – Bruna Husky, finale-“, Accademia di Belle Arti di Brera in Second Life.
© noke 2012.

IMMERSIVE WOR(L)DS – VIDEO PART 2: lecture and artists

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This is the second video about the opening of IMMERSIVE WOR(L)DS, event organized in Second Life by the groups Libriamo Tutti and Arte Libera and the Brera Academy (Accademia di Belle Arti di Brera, Milan, Italy), where we can see and hear some bits of the books that inspired our exhibits (artists exhibits) for the project read vividly during the visit by:

  • ALEXANDRA SHEPHERD, passage of “Narciso e Boccadoro” (Hermann Hesse) for “L’OPPOSTO E IL SUO COMPLETAMENTO”, by Giovanna Cerise.
  • HELENITA ARRIAGA, passage of “Il pozzo e il pendolo” (Edgar A. Poe) for “IL POZZO E IL PENDOLO”, by Nessuno Myoo.
  • SIMBA SCHUMANN, passage of “Lacrime nella pioggia” (Rosa Montero) for “LACRIME NELLA PIOGGIA”, by Noke Yuitza.

Description of the event

Words and Worlds are the themes that form the backdrop of the event that Libriamo Tutti and the Brera Academy, in collaboration with IF2012 Imagine the Future, organized Saturday, June 30, at 10:30 am, at the Napoleonico hall of the Academy of Fine Arts of Brera.

WORDS: because we asked some digital artists to create works of art, inspired by literary works.

WORLDS: because, to admire the works of art, we have put in connecting virtual worlds and physical worlds, by talking avatars who populated the virtual headquarters of the Academy of Brera in Second Life, with lovers of art and literature that have instead met in the physical location of the Academy.

A partnership between literary art and figurative art that has found its meeting point in the use of new technologies offered by the Internet, to stimulate sharing and interaction, eliminating the gap between artists, readers and viewers.

During the meeting, the reading of texts and stories has been integrated with the artistic exploration and discovery, the images are intertwined canceling spaces, dialogue developed between concrete spaces and web platforms.

Credits

An idea of:
GIOVANNI DALLA BONA
(aka Imparafacile Runo)
Coordinator of
LIBRIAMO TUTTI Group

Realized by:
GRUPPO LIBRIAMO TUTTI
Helenita Arriaga
Maryhola McMillan
Morghana Savira
Gea Demina
Alexandra Shepherd

ACCADEMIA DI BELLE ARTI DI BRERA
Prof. Giampiero Moioli (aka Giugiogia Auer)
Prof.ssa Stefania Albertini (MariTer Auer)

With:
SIMONA LAMONACA
(aka Simba Schumann)
Head of virtual art gallery
ARTE LIBERA

In collaboration with:
IF 2012 — IMMAGINA IL FUTURO
Iniziativa della Provincia di Milano
e CCIAA di Milano

Digital artists operas:
“L’OPPOSTO E IL SUO COMPLETAMENTO”
by Giovanna Cerise
Inspired by:
“Narciso e Boccadoro” (Hermann Hesse)

“IL POZZO E IL PENDOLO”
by Nessuno Myoo
Inspired by:
“Il pozzo e il pendolo” (Edgar A. Poe)

LACRIME NELLA PIOGGIA
by Noke Yuitza
Inspired by:
“Lacrime nella pioggia” (Rosa Montero)

“ANATOMIA DI UN RICORDO”
by Lorenzo De Liguoro
Inspired by:
“Il piccolo Principe” (A. de Saint-Exupéry)

“TrisTE ITALIA”
by Giulia De Marinis

“DISEGNI”
by Christian Angelo Castelli

For the Academy of Fine Arts of Brera:
Andrea Morleo
Giovanna Tralli
Laura Colombo

The live broadcast from Second Life:
Heike Philp (aka Gwen Gwasi)

Recordings from Second Life:
Livio Mondini (aka Livio Korobase)
Susanna Nocchi (aka Su Nacht)

Photo:
Wizardoz Chrome
Aliza Karu
MarkWD Helendale
Fiona Saiman

Edited by:
Giovanni Dalla Bona (aka Imparafacile Runo)

Music:
When Waves Trying to Catch a Marvel, by Antony Raijekov
www.jamendo.com

Also thanks for their invaluable help to :
Thirza Ember (translation English-Italian)

Bruno Aliprandi (IT manager of the Academy of Fine Arts of Brera) for the availability and technical support.

The project LIBRIAMO TUTTI

Is sponsored by:
Sistema bibliotecario Crema-Soresina
Consorzio Sistema Bibliotecario Milano Nord Ovest
Informatici Senza Frontiere

In collaboration with:
TV 2000
Festival della Letteratura di Milano
Whipart: portale di arte cultura

The event IMMERSIVE WOR(L)DS

It was possible thanks to the support of:
Studio Editoriale Le Mots Libres
Agenzia Turistica Lorenzon
Produzione video Paolo Vecchi
Officine Editoriali
Applicazioni personalizzate DrakulApp
Casa editrice Delirium
Avanguardia 21 Edizioni
Consorzio Sistema Bibliotecario Milano Nord Ovest

Original article in Libriamo Tutti web (in Italian):

De lo complicado del amor

Quote

A muchos les devuelvo la esperanza y no sé cómo lo hago, pero en menos de un año, todos se echan novia (y no soy yo).

Airin James en Nacida para amar, blogger.

Lacrime nella pioggia - Bruna and Lizzard love

“Lacrime nella pioggia – Bruna and Lizzard love”.
Cyberspace photography, photo manipulation.
Photoshop CS5, Second Life’s camera.
© noke 2012

Artículos relacionados:

Lacrime nella pioggia, opera by Noke Yuitza, captured by Wizardoz Chrome

Gallery

This gallery contains 6 photos.

Lacrime nella pioggia, my immersive installation, captured by the eyes of photographer Wizardoz Chrome during the opening of IMMERSIVE WORL(D)S at the space of the Brera Academy in Second Life (Academy of Fine art of Brera, Italy). Click on the images to … Continue reading

Alien Humanity at UWA Centenary 3D Art challenge

Alien Humanity, by Noke Yuitza

“Alien Humanity”.
Photo manipulation and 3D design in virtual worlds.
Photoshop CS5, Second Life’s editor.
Concept, design and textures by myself (less original photographies of the faces and the textures of the ground and the sky).
© noke 2012

Alien Humanity artwork for the UWA Centenary 3D Art challenge it’s the conclusion part of a total of three immersive interventions concerned to our future evolution and the evolution of AIs (Artificial Intelligences) together with Future Communities (SL9B), the introduction part, and Lacrime nella Pioggia (Brera Accademy).

Inside an in-vitro conception between virtual and organic life mix, held by the trinity concept (organic, virtual and spiritual), Future Communities talks about the birth of a new community of transgenic human beings as a result of that one: the technohumans or replicants. Lacrime nella Pioggia follows, into one of those possible futures, the inner evolution and awakening of Bruna Husky, a replicant, in Madrid city on 2109. And Alien Humanity, inspired in a certain way in Mariko Mori‘s intervention Oneness, is concerned about what comes next, maybe at the end, that also can be a new bright beginning, closing the three parts with other in-vitro conception using in it an experiment based on empathy and mirror neurons to recreate in visitors a sense of calm and happiness.

All inspired by the book Tears in the Rain, by Rosa Montero, the anime Ghost in the Shell and Ridley Scott’s Blade Runner film.

VISIT ALIEN HUMANITY AT UWA Centenary 3D Art challenge HERE.

Machinima by Storm Blauvelt: Immersive Wor(l)ds