Guiada por “Madrid 2109” en Tears in Rain con una invitada especial: Rosa Montero

This week in Tears in Rain tour guide to Madrid 2109

HORA Y DIA: 02/07/13 01:30 pm SLT
Duracion: 1 hours
Punto de encuentro: TEARS IN RAIN – LEA10, Landing Point
Idioma: Español e inglés

FRAGMENTO DE LA MEMORIA 01 – PAG. 11, LAGRIMAS EN LA LLUVIA (DE ROSA MONTERO)

Bruna despertó sobresaltada y recordó que iba a morir.
Pero no ahora.
Un latigazo de dolor le cruzó las sienes. El apartamento estaba en penumbra y al otro lado del ventanal caía la tarde. Miró aturdida el conocido paisaje urbano, las torres y las azoteas y los centenares de ventanas sobre los que las sombras se iban remansando, mientras sentía retumbar las punzadas en su cabeza.

Así empieza Lágrimas en la Lluvia, el libro que ha inspirado mi instalación artística TEARS IN RAIN, con esa terrible certeza sobre su fecha de caducidad…

Mañana jueves 07 estáis invitados a sumergiros con la autora del libro, la periodista y escritora española Rosa Montero, y conmigo en el Escenario 02: “Madrid 2109”, que es el que sigue la evolución interior de Bruna Husky, la replicante detective protagonista, a través de 16 fragmentos de sus memorias presentes.

Fragment 02 of the Stage 02: First murder. (Photo credit: Grazietta Cazenove)

Fragment 02 of the Stage 02: First murder.

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Tears in Rain (LEA10): Follow the path

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TEARS IN RAIN, Stage 02 - Fragment 16, The Beauty.© noke, 2012.

TEARS IN RAIN, Stage 02 – Fragment 16, The Beauty.
© noke, 2012.

One can easy get lost in a huge intervention and project as is Tears in Rain, so this note is a short cut to all the scenes included in this surreal cyberpunk intervention, inspired in Rosa Montero’s book Tears in Rain.

Enjoy the adventure!

Land Marks and Teleports

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“Lacrime nella pioggia” inside the project IMMERSIVE WORL(D)S

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30th, 10.30 a.m. Italy.
In the Brera Academy: Via Brera 28, Milan (Italy), into il Salone Napoleonico.
IN SECOND LIFE: http://slurl.com/secondlife/Imparafacile/97/134/22
Streaming: http://www.livestream.com/libriamotutti

Escenario Tears in The Rain_006

Lacrime nella pioggia installation, Bruna Husky awakening.

Artwork: Lacrime nella pioggia, inspired in Lacrime nella pioggia by Rosa Montero

Download the first chapter here: Lacrime nella pioggia, Rosa Montero (preview) (©Rosa Montero, Salani Editore, 2012)

To have a better experience, try different Sky Settings in Second Life as: Bry’Oh Bluniverse.

Intro: 

There’s a part of us that reminds into cyberspace while we are “AFK”, and that part grows breaded by social techs. It’s our “ghost” conforming our virtual community footprint, a new kind of human heritage. But, how is this going to evolve in the future?

Lacrime nella Pioggia installation follows, into one of those possible futures, the inner evolution and awakening of Bruna Husky, a replicant, in the city of Madrid on 2109.

Concept:

Lacrime nella Pioggia, the book of Rosa Montero that inspires this installation, is one of those big stories, on the line of Blade Runner and Ghost in the Shell, that can imagine a realistic future with sense, closer to our present time in the important debates of the life (rights, life and death, love, memory,…) probably because Rosa Montero, the author, it’s also a journalists and she has that clinic eye for the analysis. It’s also a story about an inner evolution, acceptation and conciliation of oneself held by it’s mean character, Bruna Husky.

It’s a rich and complex story, so here I’ve just done an approach to Bruna, to her evolution along the story. I have other 2 installations, small ones, based on the “story behind the story” of Lacrime nella Pioggia: Future Communities (for the SL9B) and Alien Humanity (for the UWA’s Challenge). The 1st one acts like a pre-story and the second concludes the circle.

Special collaboration:

Voice: The writer Rosa Montero puts the voice to 16 fragments of the book chosen for this installation by herself due it’s meaning

Fragments in Italian: Simona Scadellari, from Salani Editore

Models: Simba Schumann & Geigel (jjwilfred) Resident

Scripting: Rockerduck Bogdanovich

Sound: Imparacafile Runo

Sound effects: Storm Blauvelt

Thanks to the organization team composed by:

Giovanni Dalla Bona (Libriamo Tutti), Giampiero Moioli and Stefania Albertini (Accademia di Belle Arti di Brera) and Simba Schumann (Arte Libera).

Special thanks to:

Rosa Montero, Simba Schumann, Pol Jarvinen, Simona Scadellari, Imparacafile Runo, Storm Blauvelt and Rockerduck Bogdanovich for the help to realize this intervention.

To Yoji and Filou.rod for the inspiring Neeloo Robot Women and  Robot Meditation Honda, from wich I took borrowed the eyelashes, that served to me to create my version of Bruna’s face.

More information about the event  IMMERSIVE WORL(D)S and the artists participating:

IMMERSIVE WOR(L)DS Poster of the event

IMMERSIVE WOR(L)DS poster.

Blender 2.6, Photoshop CS5, Second Life 3D editor.