What art wants

Quote

In my own version of the idea of ‘what art wants,’ the end and fulfillment of the history of art is the philosophical understanding of what art is, an understanding that is achieved in the way that understanding in each of our lives is achieved, namely, from the mistakes we make, the false paths we follow, the false images we have come to abandon until we learn wherein our limits consist, and then how to live within those limits.

Arthur C. DantoAfter the End of Art: Contemporary Art and the Pale of History

Behind the real", by Noke Yuitza

“Behind the real”.
Photo-grid, cyberspace photography, photo manipulation.
© noke 2009

“Cubics”.
Blender 2.6; Cycles Render.
© noke 2012

The SandMan, Olimpia

Image

After him–after him–why do you pause? Coppelius, Coppelius, has robbed me of my best automaton–a work of twenty years–body and soul set upon it–the clock-work–the speech–the walk, mine; the eyes stolen from you. The infernal rascal–after him; fetch Olympia–there you have the eyes!

The Sandman, E.T.A Hoffmann.

Olympia is one of the characters of the E.T.A Hoffmann’s tale The Sandman, a grotesque story written on the romanticism era about fear, madness, blind love and droids, but if you read closer you will see that it’s a complex analysis of the paper of the women in the society of that time, but also ours.

Olimpia is that prototype of unreal women desired by men, a droid that didn’t choose her path, but what will happen if she had the chance to choose?

Olimpia automata

“Olimpia automata” (The SandMan).
Mixed tech.: Draw & Photoshop
© noke, The SandMan 2010.

I made my version of this mysterious woman in 2010 for Illustration in Fine Arts, but also for the immersive intervention The SandMan in Second Life, that was exposed in the UWA challenge and in Arte Libera‘s virtual gallery. You can find more information about E.T.A Hoffmann’s tale and about this intervention in “Related articles”.

Related articles