The ALEGRIA Studio is a recently formed studio in Second Life by a group of professionals in the field of New Media Art and Communication, dedicated to the production and design of cultural and educative projects in virtual environments. Although this is going to be the first project of the studio in a metaverse platform, all members have an extended experience in the world of the arts in real and virtual worlds.
And we have started to work into what will be our first project: Theater Night’s Dream. You can see in world a preview of it in Art in Hats 2014, where we participate with the hats of some of our main characters, and the Art Game installation The Sea of Cubic Dreams in LEA25 from summer to the end of 2014.
Blending video and photography, media artist Wizardoz Chrome has done a machinima about the opening of Morlita Quan and myself’s cyberart installation Tir Na Nog, Act I, The Cave in the virtual gallery Artemis, in Second Life. I ust remind you all that the exposition is open the 24h to public and will be there during spring and summer, but you need and avatar in that virtual wold to visit it in real time.
Karma Auer puso ayer noche banda sonora a Tears in Rain con su melódica voz cantando en italiano, español e inglés. Aquí tenéis un pequeño fragmento de memoria sacado de la conciencia colectiva de los que nos reunimos para escucharla y extraído por Ángel.
Karma Auer en concierto mañana viernes en el escenario de “La Belleza” de Tears in Rain (LEA10)
MEMORY FRAGMENT 01 – TEARS IN RAIN (BY ROSA MONTERO)
Bruna awoke with a start and remembered that she was going to die.
But not right now.
A whiplash of pain shot between her temples. The apartment was in semidarkness and the afternoon light had faded on the other side of the window. Dazed, she looked out over the familiar urban landscape, the towers, the flat rooftops, and the hundreds of windows over which shadows were falling, as the pain inside her head continued to pound.
So begins Tears in Rain, the book that inspired my art installation (called as Mostero’s book), with that terrible certainty about Bruna’s death…
Tomorrow Thursday 07 you are invited to immerse yourself with the book’s author and me in Scenario 02: “Madrid 2109”, which is the one following Bruna Husky, the female replicant detective protagonist, through 16 present fragments of her memories.
A summary of what you can see inside of Bruna Husky in the installation. (Photo credit: Grazietta Cazenove)
Comic Girl, which was my first exposure in virtual worlds, is the cycle of love and breaking and running through seven phases: the illusion in the beginning to meet someone special, the passionate infatuation, the love more quiet and lodged, the doubt, the pain, the rupture of the heart and soul into mile pieces just after the break and the personal growth that means this process. The alternating phases often are like a roller coaster, not always linear, so the images were displayed as an immersive collage that flooded the virtual museum MKAC, where it was exposed from February to April 2009.
I captured as an experiment in documentary photography the seven stages of this cycle with the help of my webcam while holding “miles away” talks with who was then my boyfriend, being near and far at the same time.
Thus was focused from the female point of view, which did not stop the men who visited her feel also identified and reflected. Because love knows no gender.
What we see today is an art which seeks a more immediate contact with people than the museum makes possible… and the museum in turn is striving to accommodate the immense pressures that are imposed upon it from within art and from outside art. So we are witnessing, as I see it, a triple transformation—in the making of art, in the institutions of art, in the audience of art.
Danto, After the End of Art: Contemporary Art and the Pale of History, 183.
What happens when two artist combines 2 different artworks? Here’s some pictures were Pol Jarvinen and I felt down into crazy inspiration doing an improvisated puzzle artwork.
You can visitid it at Septome.
Pol’s portrait about me. Is a SL photo not manipulated, taked by Pol while we where inside one of my artworks.
Don’t you think is an incredible picture?
Portrait about us by Pol while we where working on a new artistic project for Septome.
I remind you these are non treated photos with any editor. They are just SL captures. Incredible, right?